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Bubble Bobble - Standard Item Pick-ups

In the same way that the generation of power-up items in the arcade version are not random, neither are standard items pick-ups. Their creation is influenced by what the player did on the previous level. Not all influencing factors apply to all pickups. These influences are included on the table below.

Skel-Monsta - Its possible this pickup will appear if skel-monsta appeared on the previous level.

Hurry Up - Its possible this pickup will appear if the hurry up message but not skel-monsta appeared on the previous level.

Umbrella - Its possible this pickup will appear if an umbrella pick-up appeared on the previous level.

1P Time - The length of game time that the player took to clear the previous level in a one player game.

2P Time - The length of game time that the player took to clear the previous level in a two player game.

ID
Item
Points
Skel-Monsta
Hurry Up
Umbrella
1P Time
2P Time
01
10
Yes
No
No
30+
40+
02
20
Yes
No
Yes
30+
40+
03
30
Yes
No
No
30+
40+
04
40
Yes
No
No
30+
40+
05
50
Yes
No
Yes
30+
40+
06
60
Yes
No
No
30+
40+
07
70
Yes
No
No
30+
40+
08
80
Yes
No
Yes
30+
40+
09
90
Yes
No
No
30+
40+
10
100
Yes
Yes
No
30+
40+
11
150
No
Yes
Yes
30+
40+
12
200
No
Yes
No
30+
40+
13
250
No
Yes
No
30+
40+
14
300
No
Yes
Yes
30+
40+
15
350
No
Yes
No
30+
40+
16
400
No
Yes
No
30+
40+
17
450
No
Yes
Yes
30+
40+
18
500
No
Yes
No
30+
40+
19
550
No
Yes
No
30+
40+
20
600
No
Yes
Yes
30+
40+
21
650
No
No
No
29
39
22
700
No
No
No
28
38
23
750
No
No
Yes
27
37
24
800
No
No
No
26
36
25
850
No
No
No
25
35
26
900
No
No
Yes
24
34
27
950
No
No
No
23
33
28
1000
No
No
No
22
32
29
1000
No
No
Yes
21
31
30
1000
No
No
No
20
30
31
2000
No
No
No
19
29
32
2000
No
No
No
18
29
33
2000
No
No
Yes
17
27
34
2000
No
No
No
16
26
35
3000
No
No
No
15
25
36
3000
No
No
Yes
14
24
37
3000
No
No
No
13
23
38
3000
No
No
Yes
12
22
39
4000
No
No
No
11
21
40
4000
No
No
No
10
20
41
4000
No
No
No
09
19
42
4000
No
No
Yes
08
18
43
5000
No
No
No
07
17
44
5000
No
No
No
06
16
45
5000
No
No
Yes
05
15
46
5000
No
No
No
04
14
47
6000
No
No
No
03
13
48
6000
No
No
Yes
02
12
49
6000
No
No
No
01
11
50
7000
No
No
No
0
10
51
7000
No
No
No
N/A
09
52
7000
No
No
No
N/A
08
53
8000
No
No
No
N/A
07
54
8000
No
No
No
N/A
06
55
8000
No
No
No
N/A
05
56
8000
No
No
No
N/A
04
57
9000
No
No
No
N/A
03
58
9000
No
No
No
N/A
02
59
10000
No
No
No
N/A
01
60
10000
No
No
No
N/A
00

An interesting thing to note from the above table is the difference in the number of pickups that the players may collect from 1 and 2 player due to the difference in the time columns. In 1 player only pick-ups 1-50 are available - the highest scoring 10 pick-ups are not available, whereas in 2 player all 60 pick-ups are available.

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